A Quick Review of Osprey’s Lion Rampant Medieval Wargaming Rules


The Good

  • Stand sizes don’t really matter.
  • Emphasizes the importance of leaders
  • Good for quick skirmishes
  • Option for Leader duels is neat
  • Possibility of scenarios with victory conditions other than kill as much of your enemy as possible
  • Fun “boast” system that lets you declare special conditions in which you will win “glory” points in an upcoming battle
  • Manual is well-written, with gorgeous illustrations and photos

The Not So Good

  • Unit facing doesn’t matter
  • No advantages for flank or rear attacks
  • No penalties for units that violate the 3″ unit cohesion rule
  • If a single unit fails to activate, your turn is over

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